The target must make a DC 15 Wisdom saving throw. An incapacitated target fails the save automatically. An Ashen Husk resembles a normal zombie or skeleton for the most part, except bone dry. ... you literally just animate their soulless husk of a body. On a success, the zombie … These undead carried a powerful staff of bonethat had a small skull on both ends. For each of these attacks that reduces a creature to 0 hit points, the zombie can make an additional claw attack. A subreddit dedicated to the various iterations of Dungeons & Dragons, from its First Edition roots to its Fifth Edition future. Look up D&D 5th edition monsters by different criteria, including role. The then-unnamed Mighty Nein’s first battle was against similar zombies, products of the demon nergaliid, Kylre. D&D 5e: Horde Zombie variant ... Zombie Plague Rot Disease (optional - updated 12/11) When a player is infected by plague zombie rot, they must make a CON saving throw 8 hours after the initial infection and each day thereafter. 8th-level evocation. This Web site may use the trademarks and other intellectual property of Wizards of the Coast LLC, which is permitted under Wizards' Fan Site Policy. Siphon Life (Recharge 4–6).. We continue combat for 3 more rounds. We turn to the last set of doors and I slowly creak open the door to peek in the other room. It can smother and slam. And rolling dice for every single little zombie will get old fast. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Saving throws Wis +0 Damage immunities poison Condition immunities poisoned Senses darkvision 60 ft., passive Perception 8 Languages understands the languages it knew in life but can’t speak Challenge 1/4 (50 XP). Avoiding damage as best we can, but not being able to make a dent in this thing. His name brings memories of unfair deaths and some of the most cruel and iconic moments of dungeons and dragons. This is very different from actual resurrection. 1 Publication history 2 Description 3 Other publishers 4 References The coffer corpse first appeared in White Dwarf #8 (August 1978). Claw. Sprout New Creeper (Ex) After about 2 months of service to a yellow musk creeper , the yellow musk zombie wanders up to 1 mile away from its creator (the link to creator is broken) and dies. A humanoid slain by a melee attack from the zombie revives as a husk zombie on its next turn. Wikidot.com Terms of Service - what you can, what you should not etc. The fighter gets in a solid attack. 6 Black Market Magic Items 1. ZOMBIE FIGHT. We enter the small crypt and dispatch a few simple undead creatures before reaching a large room with several zombies and few skeletons. Append content without editing the whole page source. General Wikidot.com documentation and help section. Curse of the Husk. Take a look and let me know what your thoughts are. Initial combat goes smooth. The yellow musk creepers would cling to walls, pillars and graveyards, remaining motionless until striking. Languages Abyssal, Common Challenge 17 (18,000 XP) Simply click on a trait or attack to copy a Roll20 macro to your clipboard It's basically the opposite of a skeleton (an animated pile of flesh and muscle that has no bones). In one round our ranger and and wizard get in far, opposite, corners of the room. The zombie has advantage on saving throws against any effect that turns undead. Creatures killed by shadows Strength Drain attack are raises as new shadows: Special Traits. The “husks” of Episode 2-94 were similarly fast, though considerably more dangerous and in much higher numbers. Find out what you can do. These creatures were very perceptive and had sufficient darkvision. Once it was fully grown, the plant became mobile, reducing the zombie to a pile of dead offal. A humanoid slain by a melee attack from the zombie revives as a husk zombie on its next turn. If damage reduces the zombie to 0 hit points, it must make a Constitution saving throw with a DC of 5 + the damage taken, unless the damage is radiant or from a critical hit. The fighter gets in a solid attack. The zombie explodes and is destroyed. We are lvl 3's. Anyway. Check out our other SRD sites! On a success, the zombie drops to 1 hit point instead. Each creature within 5 feet of it must make a DC 12 Constitution saving throw, taking 14 (4d6) poison damage on a failed save, or half as much damage on a successful one. Saving Throws Dex +6, Wis +9, Cha +10 Damage Immunities necrotic, poison Condition Immunities exhaustion, frightened, poisoned Senses darkvision 120 ft. Confused we look around move into the final room. Watch headings for an "edit" link when available. Casting Time: 1 action Range: 150 feet Components: V, S, M (a shard of onyx and a drop of the caster's blood, both of which the spell consumes) Duration: Concentration, up to 1 minute This spell creates a sphere centered on a point you choose within range. Twenty-four hours after being implanted, the bulbs sprouted a creeper vine that animated the host corpse, turning it into a yellow musk zombieunder its control. On a success, the zombie drops to 1 hit point instead. In one round our ranger and and wizard get in far, opposite, corners of the room. Husk Zombie Burster. I tell the DM I put the focal point of my spell as far behind the hulk as a I can, in the other room, and just have the edge hit him, to avoid hitting me and the fighter. The … Traits Undead Fortitude: If damage reduces the zombie to 0 hit points, it must make a Constitution saving throw with a DC of 5+the damage taken, unless the damage is radiant or from a critical hit. There's a … So I created a new undead called the husk. Some say that Husks are born without souls, and they would not be wrong. Undead Fortitude. Our dumbass group would have fought this hulk until we were all dead. We are now facing a zombie hulk. Click here to edit contents of this page. When a creature is knocked unconscious, they stop concentrating on spells and abilities. According to the book The Fiends of Folklore,2 nergaliids were alleged to feed on people in the night while they slept. Well, smashing shit is the fastest way to open it. Undead fortitude. Dnd 5e wraith class Sensirion sgp30 arduino. A humanoid slain by a melee attack from the zombie revives as a husk zombie on its next turn. Turns out they discovered the power source that would have let the whole house come alive and probably be a TPK, because a freaking HOUSE hits you for a lot of damage, y'know? The nergaliid magically draws the life from a humanoid it can see within 40 feet of it. Exactly 24 HP and 3 failed saves later. On a failed save, the creature takes 10 (3d6) psychic damage, and the nergaliid gains temporary hit points equal to the damage taken. Then, without warning, our very healthy looking zombie hulk just collapses. ... A humanoid slain by a melee attack from the zombie revives as a husk zombie on its next turn. Condition Immunities poisoned Initial combat goes smooth. Generate combat encounters with a filterable selection of enemies. Undead Fortitude. Makes actual message boards for our adventures and wrote a back story for each character that we get to slowly explore. worst of which pervert the sanctity of death. So I am starting to get back into D&D and have a wonderful group with one of the best DMs you could ask for. Saving Throws Dexterity +4, Constitution +4 Senses darkvision 30 ft., passive Perception 11 Languages any one language (usually Common) Challenge 2 (450 XP). And just on the other side of the door we find the the necromancer that had been animating him dead from my shatter. I am a tempest cleric and cast shatter (3d8 thunder damage 10 ft radius) . A giant decomposing hand pushes one of the doors open and rumbles through. I'm not 100% convinced... there's a lingering doubt, because sometimes this stuff just happens in D&D. If the zombie hulk was kept alive by the necromancer's concentration, then the zombie hulk would've immediately gone down. A yellow musk zombie is linked to the yellow musk creeper that created it and can never move more than 200 feet from it. It is advised to have someone who can control the newly revived undead. If damage reduces the zombie to 0 hit points, it must make a Constitution saving throw with a DC of 5+ the damage taken, unless the damage is radiant or from a critical hit. Undead Fortitude. If you want to discuss contents of this page - this is the easiest way to do it. Notify administrators if there is objectionable content in this page. View and manage file attachments for this page. Actions. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Zombie Brain: The still pulsating encephalon of a zombie whose body has been destroyed, but his ever lasting hungry still remains. Hit: 4 (1d6 + 1) bludgeoning damage. I love it when a plan comes together. Senses darkvision 60 ft., passive Perception 8 One such curse manifests as a terrible roving fog that draws the corpses of the fallen to rise as husk zombies—resilient undead of frightening speed. Multiattack. Curse of the Husk. See pages that link to and include this page. Hit: 4 (1d6 + 1) bludgeoning damage. If damage reduces the zombie to 0 hit points, it must make a Constitution saving throw with a DC of 5 + the damage taken, unless the damage is radiant or from a critical hit. Not ever realizing there was a weak spell caster on the other side of the door keeping him regenerates. The flailing nature of the zombie horde’s limbs allow the throng to grasp and tear at opponents, dealing rend damage in addition to their base attack. Traveller SRD | Swords and Wizardry SRD | 5th Edition SRD | Dungeon World SRD | 13th Age SRD | d20HeroSRD | The Modern Path SRD | d20PFSRD | 3.5e SRD | GumshoeSRD | FateCoreSRD | Starjammer SRD | OGN Articles | Design Finder 2018 | Fudge SRD | Here Be Monsters | d20 Anime … Press J to jump to the feed. The central skull was adorned with a crown. View/set parent page (used for creating breadcrumbs and structured layout). He’s … Slam. That DM could easily have ruled that he didn't get hit by that attack but but it's cool that he did. Base Attack: A husk has a base attack bonus equal to 1/2 its Hit Dice. It doesn't involve their soul at all. I then use and ability to make it hit for max damage (24). Undead Fortitude. This Web site is not affiliated with, endorsed, sponsored, or specifically approved by Wizards of the Coast LLC. Being undead, these skeletal beings did not breathe or sleep, and didn't require any nourishment from food and drink. Those are always fun moments. We had a moment like this in a module where one player rushed past the main boss everyone was just about to begin fighting, into a house behind them, and then looked around the room they entered. The plant would destroy the minds of humanoids, implanting its bulbs in its victims. Saving Throws Wis +0 Damage Immunities poison Condition Immunities poisoned Senses darkvision 60 ft., passive Perception 8 Languages understands the languages it knew in life but can't speak Challenge 1/4 (50 XP) . Speed 35 ft. Damage Immunities poison The zombie makes two claw attacks. Hit: 6 (1d6 + 3) slashing damage. So devoid of fluid they are brown and crumbling, and their flesh so desiccated that it appears nearly skeletal. On a success, the zombie drops to 1 hit point instead. Some rare few are born as a repository for negative energy. I laughed reading this. He told us after the fact exactly what happened and how he double checked the the location and hit points, but he had to give it to us. Click here to toggle editing of individual sections of the page (if possible). Name CR Size Type Alignment Source; Aarakocra: 1/4: Medium: Humanoid (Aarakocra): Neutral Good: Monster Manual p. 12 Slam. Something does not work as expected? Hit Points 37 (5d8 + 1 5) A giant decomposing hand pushes one of the doors open and rumbles through. He's doing a custom campaign based in the Warhammer universe. Best DM I've ever had, hands down. Challenge 1 (200 XP). Unless otherwise stated, the content of this page is licensed under. A Zombie Brain can be implanted in a corpse and in 1d4 rounds it will reanimate as a zombie. Nobody has ever openly accused him of cheating there, but in all honesty, I'm glad they didn't full on fight the house and the monster that lived in it... that woulda been less fun. Dungeons and Dragons (D&D) Fifth Edition (5e) Monster - Zombie - From somewhere in the darkness, a gurgling moan is heard. I wanted more mid-level undead for my game. We are now facing a zombie hulk. While in sunlight, the zombie has disadvantage on attack rolls, ability checks, and saving throws. Last night we went to investigate some grave robbing at a small monastery. A husk also gains a slam attack. On a success, the zombie drops to 1 hit point instead. A subreddit dedicated to the various iterations of Dungeons & Dragons, from its First Edition roots to its Fifth Edition future. Kudos to that DM for keeping the reveal like that. Skull lords had a skeletal humanoid appearance, but had two extra skulls, one each side of the central one. Traits Undead Fortitude: If damage reduces the zombie to 0 hit points, it must make a Constitution saving throw with a DC of 5+the damage taken, unless the damage is radiant or from a critical hit. I asked the same thing and he said he gave it like a drawdown period for the necromancers power to leave the hulk. 😉 Errata: 12/9/2018 – I changed the way they attack. If damage reduces the zombie to 0 hit points, it must make a Constitution saving throw with a DC of 5 + the damage taken, unless the damage is radiant or from a critical hit. Exactly 24 HP and he was specifically standing just on the other side of the door lol! Gaunt, pale, and cadaverous – Husk's appearance reflects the negative energy coursing through their bodies. Husk Zombies (Explorer's Guide to Wildemount, pg. Attacks: A husk retains all the natural weapons, manufactured weapon attacks, and weapon proficiencies of the base creature. Sounds like you have a great one there! Such undead lords … The presence of this negative energy makes the Husk one of the few forms of Naturally Occurring undead. If damage reduces the zombie to 0 hit points, it must make a Constitution saving throw with a DC of 5+ the damage taken, unless the damage is radiant or from a critical hit. Their primary attack was their bladed hands, attacking twice each turn. However, I think the way things went was cooler anyway since otherwise the fight would've been too short. View wiki source for this page without editing. Medium undead, neutral evil Undead Fortitude. and corruptions from the time of the Calamity, the worst of … On a success, the zombie drops to 1 hit point instead. Especially when it's unplanned , So lucky. A slam attack deals damage depending on the husk’s size. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. After a few minutes we return them to their graves without too much difficulty. Nominated for mass deletion along with 22 other D&D articles at Wikipedia:Wikipedia:Articles for deletion/Death watch beetle (Dungeons & Dragons) In the Dungeons & Dragons fantasy role-playing game, the coffer corpse is a type of undead creature. Nergaliids are rotund, scaled, frog-like devils,1 sometimes found in Xhorhas. Check out how this page has evolved in the past. 293) raise more Husk Zombies when killed in melee: Curse of the Husk. Undead Fortitude. You can also make and use your own homebrew. The Devourer, the Lord of Unlife, the Biggest Baddest Lich Acererak has been building deathtraps for adventurers since the very first edition of D&D. My cleric kills the zombie dead-dead. Actions Morningstar: Melee Weapon Attack: +6 … Everyone was convinced for YEARS after the fact that they had read the module and cheated, having full foreknowledge of the danger they faced AND how to defeat it. If damage reduces the zombie to 0 hit points, it must make a Constitution saving throw with a DC of 5 + the damage taken, unless the damage is radiant or from a critical hit. ... r/DnD. Actions Slam: Melee Weapon Attack: +3 … Not to mention that the mob rules are meh at best. :D. This wouldn't be curse of Strahd would it? Change the name (also URL address, possibly the category) of the page. Creative Commons Attribution-ShareAlike 3.0 License. The corpse acted as fertilizer for the sprout, which grew to full size in a week. If damage reduces the zombie to 0 hit points, it must make a Constitution saving throw with a DC of 5+the damage taken, unless the damage is radiant or from a critical hit. I am a tempest cleric and cast shatter (3d8 thunder damage 10 ft radius) . My DM looks through his books for a minute then we move on. Armor Class 10 Languages understands the languages it knew in life but can't speak A husk zombie burster has the following additional action option: Burst. 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